248 lines
6.8 KiB
Rust
248 lines
6.8 KiB
Rust
use crate::parser::ast::*;
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use bit_set::*;
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use fxhash::FxBuildHasher;
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use indexmap::{IndexMap, IndexSet};
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use std::ops::{Deref, DerefMut};
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#[derive(Debug, Clone)]
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pub struct TempVarData {
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pub(crate) use_set: IndexSet<(GenContext, usize), FxBuildHasher>,
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pub(crate) no_use_set: BitSet<usize>,
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pub(crate) conflict_set: BitSet<usize>,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct BranchDesignator {
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pub branch_stack_num: usize,
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pub branch_num: usize,
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}
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impl BranchDesignator {
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#[inline]
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pub fn is_sub_branch(&self) -> bool {
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self.branch_stack_num > 0
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum VarSafetyStatus {
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Needed,
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// which branch planted the last unsafe guarded instruction? It may still be needed.
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LocallyUnneeded(BranchDesignator),
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GloballyUnneeded,
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}
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impl VarSafetyStatus {
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pub(crate) fn unneeded(current_branch: BranchDesignator) -> Self {
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if current_branch.is_sub_branch() {
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VarSafetyStatus::LocallyUnneeded(current_branch)
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} else {
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VarSafetyStatus::GloballyUnneeded
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}
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}
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#[inline]
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pub(crate) fn needed_if(needed: bool, branch_designator: BranchDesignator) -> Self {
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if needed {
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VarSafetyStatus::Needed
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} else if branch_designator.branch_stack_num == 0 {
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VarSafetyStatus::GloballyUnneeded
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} else {
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VarSafetyStatus::LocallyUnneeded(branch_designator)
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}
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum PermVarAllocation {
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Done {
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shallow_safety: VarSafetyStatus,
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deep_safety: VarSafetyStatus,
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},
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Pending,
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}
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impl PermVarAllocation {
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#[inline]
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pub(crate) fn done() -> Self {
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PermVarAllocation::Done {
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shallow_safety: VarSafetyStatus::Needed,
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deep_safety: VarSafetyStatus::Needed,
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}
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}
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#[inline]
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pub(crate) fn pending(&self) -> bool {
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match self {
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&PermVarAllocation::Pending => true,
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_ => false,
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}
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}
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}
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#[derive(Debug, Clone)]
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pub enum VarAlloc {
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Temp {
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term_loc: GenContext,
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temp_reg: usize,
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temp_var_data: TempVarData,
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safety: VarSafetyStatus,
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to_perm_var_num: Option<usize>,
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},
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Perm(usize, PermVarAllocation), // stack offset, allocation info
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}
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impl VarAlloc {
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#[inline]
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pub(crate) fn as_reg_type(&self) -> RegType {
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match self {
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&VarAlloc::Temp { temp_reg, .. } => RegType::Temp(temp_reg),
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&VarAlloc::Perm(r, _) => RegType::Perm(r),
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}
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}
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#[inline]
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pub(crate) fn set_register(&mut self, reg_num: usize) {
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match self {
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VarAlloc::Perm(ref mut p, _) => *p = reg_num,
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VarAlloc::Temp {
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ref mut temp_reg, ..
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} => *temp_reg = reg_num,
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};
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}
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}
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impl TempVarData {
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pub(crate) fn new() -> Self {
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TempVarData {
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use_set: IndexSet::with_hasher(FxBuildHasher::default()),
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no_use_set: BitSet::default(),
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conflict_set: BitSet::default(),
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}
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}
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pub(crate) fn uses_reg(&self, reg: usize) -> bool {
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for &(_, nreg) in self.use_set.iter() {
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if reg == nreg {
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return true;
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}
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}
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return false;
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}
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pub(crate) fn populate_conflict_set(&mut self) {
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let arity = self.use_set.len();
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let mut conflict_set: BitSet<usize> = (1..arity).collect();
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for &(_, idx) in &self.use_set {
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conflict_set.remove(idx);
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}
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self.conflict_set = conflict_set;
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}
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}
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#[derive(Debug, Clone)]
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pub struct VariableRecord {
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pub allocation: VarAlloc,
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pub num_occurrences: usize,
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pub running_count: usize,
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}
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impl Default for VariableRecord {
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fn default() -> Self {
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VariableRecord {
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allocation: VarAlloc::Perm(0, PermVarAllocation::Pending),
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num_occurrences: 0,
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running_count: 0,
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}
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}
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}
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#[derive(Clone, Debug, Default)]
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pub struct VariableRecords(Vec<VariableRecord>);
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impl Deref for VariableRecords {
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type Target = Vec<VariableRecord>;
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#[inline(always)]
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl DerefMut for VariableRecords {
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#[inline(always)]
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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impl VariableRecords {
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#[inline]
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pub(crate) fn new(num_records: usize) -> Self {
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Self(vec![VariableRecord::default(); num_records])
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}
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// computes no_use and conflict sets for all temp vars.
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pub(crate) fn populate_restricting_sets(&mut self) {
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// three stages:
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// 1. move the use sets of each variable to a local IndexMap, use_set
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// (iterate mutably, swap mutable refs).
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// 2. drain use_set. For each use set of U, add into the
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// no-use sets of appropriate variables T =/= U.
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// 3. Move the use sets back to their original locations in the fixture.
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// Compute the conflict set of u.
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// 1.
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let mut use_sets: IndexMap<usize, IndexSet<(GenContext, usize), FxBuildHasher>> =
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IndexMap::new();
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for (var_gen_index, record) in self.0.iter_mut().enumerate() {
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match &mut record.allocation {
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VarAlloc::Temp { temp_var_data, .. } => {
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let use_set = std::mem::replace(
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&mut temp_var_data.use_set,
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IndexSet::with_hasher(FxBuildHasher::default()),
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);
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use_sets.insert(var_gen_index, use_set);
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}
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_ => {}
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}
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}
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for (u, use_set) in use_sets.drain(..) {
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// 2.
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for &(term_loc, reg) in &use_set {
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if let GenContext::Last(cn_u) = term_loc {
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for (var_gen_index, record) in self.0.iter_mut().enumerate() {
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match &mut record.allocation {
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VarAlloc::Temp {
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term_loc,
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temp_var_data,
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..
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} => {
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if cn_u == term_loc.chunk_num() && u != var_gen_index {
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if !temp_var_data.uses_reg(reg) {
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temp_var_data.no_use_set.insert(reg);
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}
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}
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}
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_ => {}
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}
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}
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}
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}
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// 3.
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if let VarAlloc::Temp { temp_var_data, .. } = &mut self[u].allocation {
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temp_var_data.use_set = use_set;
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temp_var_data.populate_conflict_set();
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}
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}
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}
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}
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