remove dead code

This commit is contained in:
Mark Thom
2017-05-10 10:47:05 -06:00
parent 91b9aed33a
commit 9afa37a94b

View File

@@ -22,18 +22,8 @@ pub enum EvalSession<'a> {
SubsequentQuerySuccess,
}
impl<'a> EvalSession<'a> {
#[allow(dead_code)]
pub fn failed_query(&self) -> bool {
if let &EvalSession::QueryFailure = self {
true
} else {
false
}
}
}
impl<'a, TermMarker: Allocator<'a>> CodeGenerator<'a, TermMarker> {
impl<'a, TermMarker: Allocator<'a>> CodeGenerator<'a, TermMarker>
{
pub fn new() -> Self {
CodeGenerator { marker: Allocator::new(),
var_count: HashMap::new() }
@@ -258,10 +248,9 @@ impl<'a, TermMarker: Allocator<'a>> CodeGenerator<'a, TermMarker> {
match toc {
&TermOrCut::Term(Term::Clause(_, ref name, _))
| &TermOrCut::Term(Term::Constant(_, Constant::Atom(ref name))) => {
| &TermOrCut::Term(Term::Constant(_, Constant::Atom(ref name))) =>
if let &mut Line::Control(ref mut ctrl) = body.last_mut().unwrap() {
*ctrl = ControlInstruction::Execute(name.clone(), last_arity);
}
},
_ => dealloc_index = body.len()
};