add catch/throw support, make exceptions and arithmetic tests pass.
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@@ -1,8 +1,9 @@
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:- op(400, yfx, /).
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:- module(builtins, [(+)/2, (*)/2, (-)/2, (/)/2, (/\)/2, (\/)/2, (is)/2,
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(xor)/2, (div)/2, (//)/2, (rdiv)/2, (<<)/2, (>>)/2, (mod)/2,
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(rem)/2, (>)/2, (<)/2, (=\=)/2, (=:=)/2, (>=)/2, (=<)/2]).
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:- module(builtins, [(=)/2, (+)/2, (*)/2, (-)/2, (/)/2, (/\)/2,
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(\/)/2, (is)/2, (xor)/2, (div)/2, (//)/2, (rdiv)/2, (<<)/2,
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(>>)/2, (mod)/2, (rem)/2, (>)/2, (<)/2, (=\=)/2, (=:=)/2, (-)/1,
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(>=)/2, (=<)/2, (->)/2, (;)/2, catch/3, throw/1, true/0, false/0]).
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% arithmetic operators.
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:- op(700, xfx, is).
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@@ -19,6 +20,7 @@
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:- op(400, yfx, >>).
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:- op(400, yfx, mod).
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:- op(400, yfx, rem).
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:- op(200, fy, -).
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% arithmetic comparison operators.
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:- op(700, xfx, >).
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@@ -27,3 +29,57 @@
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:- op(700, xfx, =:=).
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:- op(700, xfx, >=).
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:- op(700, xfx, =<).
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% conditional operators.
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:- op(1050, xfy, ->).
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:- op(1100, xfy, ;).
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% unify.
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:- op(700, xfx, =).
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% unify.
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X = X.
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true.
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false :- '$fail'.
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% conditions.
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/*
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','(G1, G2) :- get_cp(B), ','(G1, G2, B).
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','(!, ','(G1, G2), B) :- set_cp(B), ','(G1, G2, B).
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','(!, !, B) :- set_cp(B).
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','(!, G, B) :- set_cp(B), G.
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','(G, ','(G2, G3), B) :- !, G, ','(G2, G3, B).
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','(G, !, B) :- !, G, set_cp(B).
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','(G1, G2, _) :- G1, G2.
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;(G1, G2) :- get_cp(B), ;(G1, G2, B).
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;(G1 -> G2, _, B) :- ->(G1, G2, B).
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;(_ -> _ , G, B) :- set_cp(B), G.
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;(!, _, B) :- set_cp(B).
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;(_, !, B) :- set_cp(B).
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;(G, _, _) :- G.
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;(_, G, _) :- G.
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G1 -> G2 :- get_cp(B), ->(G1, G2, B).
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->(G1, !, B) :- call(G1), set_cp(B).
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->(G1, G2, B) :- call(G1), set_cp(B), call(G2).
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*/
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% exceptions.
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catch(G,C,R) :- '$get_current_block'(Bb), catch(G,C,R,Bb).
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catch(G,C,R,Bb) :- '$install_new_block'(NBb), call(G), end_block(Bb, NBb).
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catch(G,C,R,Bb) :- '$reset_block'(Bb), '$get_ball'(Ball), handle_ball(Ball, C, R).
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end_block(Bb, NBb) :- '$clean_up_block'(NBb), '$reset_block'(Bb).
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end_block(Bb, NBb) :- '$reset_block'(NBb), '$fail'.
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handle_ball(Ball, C, R) :- Ball = C, !, '$erase_ball', call(R).
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handle_ball(_, _, _) :- '$unwind_stack'.
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throw(Ball) :- '$set_ball'(Ball), '$unwind_stack'.
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