Ignore KeyEventKind::Release events when reading a char

This commit is contained in:
Javier Sagredo
2024-12-04 00:05:10 +01:00
parent ff03432624
commit 8e5ddebddb

View File

@@ -68,7 +68,7 @@ use cpu_time::ProcessTime;
use std::time::{Duration, SystemTime}; use std::time::{Duration, SystemTime};
#[cfg(feature = "repl")] #[cfg(feature = "repl")]
use crossterm::event::{read, Event, KeyCode, KeyEvent, KeyModifiers}; use crossterm::event::{read, Event, KeyCode, KeyEvent, KeyEventKind, KeyModifiers};
#[cfg(feature = "repl")] #[cfg(feature = "repl")]
use crossterm::terminal::{disable_raw_mode, enable_raw_mode}; use crossterm::terminal::{disable_raw_mode, enable_raw_mode};
@@ -111,12 +111,14 @@ pub(crate) fn get_key() -> KeyEvent {
loop { loop {
let key_ = read(); let key_ = read();
if let Ok(Event::Key(key_)) = key_ { if let Ok(Event::Key(key_)) = key_ {
match key_.code { if key_.kind != KeyEventKind::Release {
KeyCode::Char(_) | KeyCode::Enter | KeyCode::Tab => { match key_.code {
key = key_; KeyCode::Char(_) | KeyCode::Enter | KeyCode::Tab => {
break; key = key_;
break;
}
_ => (),
} }
_ => (),
} }
} }
} }